Unit Review: Predator Destructor
Ah, those old Forge World action photos! |
When I saw the profile on the Predator autocannon, my eyes popped a bit. 4 shots at Strength 9 AP -1 and 3 damage with a 48" inch range and Rapid Fire 2? That got my attention. Everything except the AP is pretty solid. Damage 3 in particular is a powerful break point. That makes the main gun a significant threat to a broad range of targets.
In addition to that, the Destructor's Ability also bears paying attention to.
Speaking of the sponson weapons, I'm genuinely conflicted on whether to take them with lascannons or heavy bolters. Lascannons have the virtue of having the same 48" range as the autocannon, and it makes the tank a good dual-purpose vehicle, able to do work against both vehicles and infantry. Plus, putting the autocannon into vehicles would not be a terrible option, as failing saves vs the autocannon are going to peel wounds off the target vehicle in a hurry.
There are not a ton of 3-damage guns in the combined Dark Angels/Space Marines inventory, and certainly none others with the range and rate of fire of the Predator Autocannon, with the exception of the macro plasma incinerator, and for that we have to make a Hazardous roll and pay 210 points for the platorm. 130 points for Predator Autocannon's profile plus the sponson weapons, HK missile, and pintle storm bolter makes for a very attractive package. It's not a must have in every list, but it is worth considering in every list, which is a pretty good spot for a unit to be in.
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